using System;
using System.Collections.Generic;
using ns26;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("OrientedBounds")]
	public class OrientedBounds : MonoClass
	{
		public List<Vector3> Extents => method_3<Class250<Vector3>>("Extents")?.method_25();

		public Vector3 Origin => method_2<Vector3>("Origin");

		public Vector3 CenterOffset => method_2<Vector3>("CenterOffset");

		public OrientedBounds(IntPtr address, string className)
			: base(address, className)
		{
		}

		public OrientedBounds(IntPtr address)
			: this(address, "OrientedBounds")
		{
		}

		public Vector3 GetTrueCenterPosition()
		{
			return method_11<Vector3>("GetTrueCenterPosition", Array.Empty<object>());
		}
	}
}
